Bounding volume

Results: 74



#Item
41Radiosity / Dimension / Rendering / Mathematics / Minimum bounding box / Space partitioning / Binary space partitioning / Collision detection / 3D computer graphics / Bounding volume / Computing

OCCLUSION EVALUATION IN HIERARCHICAL RADIOSITY Yann Dupuy, Mathias Paulin and René Caubet I.R.I.T.1 118, route de Narbonne[removed]Toulouse cedex 4 France

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Source URL: wscg.zcu.cz

Language: English - Date: 2000-12-22 10:14:52
42Physics / Collision detection / Bounding volume / Ming C. Lin / Collision / Octree / Gilbert–Johnson–Keerthi distance algorithm / Quadtree / Inflation / 3D computer graphics / Computer graphics / Geometry

Hierarchical Techniques in Collision Detection for Cloth Animation J. Mezger, S. Kimmerle, O. Etzmuß, WSI/GRIS University of T¨ubingen Sand 14,

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Source URL: wscg.zcu.cz

Language: English - Date: 2002-12-20 10:39:48
43Data types / Mathematics / Computer science / Tree traversal / Floating point / Bounding volume / Unit in the last place / Ray tracing / Machine epsilon / Computer arithmetic / Computing / 3D computer graphics

Vol. 2, No. 2, 2013 http://jcgt.org Journal of Computer Graphics Techniques Robust BVH Ray Traversal

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Source URL: www.solidangle.com

Language: English - Date: 2014-01-16 07:53:01
44Computer graphics / Imaging / Computational science / Solid modeling / Economic model / 3D modeling / Mathematical optimization / Computer simulation / Bounding volume / 3D computer graphics / Geometry / Computer-aided design

Proceedings of DETC2004: 2004 ASME Design Engineering Technical Conferences September 28-October 2, 2004, Salt Lake City, Utah USA DETC2004/DAC[removed]UNIFIED DISTANCE QUERIES IN A HETEROGENEOUS

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Source URL: www.cs.utah.edu

Language: English - Date: 2004-10-19 16:44:53
45Computing / Hidden surface determination / Potentially visible set / Frustum / Viewing frustum / Clipping / Bounding volume / Space partitioning / Binary space partitioning / 3D computer graphics / Computer graphics / Geometry

Accelerated Occlusion Culling using Shadow Frusta  D. Manocha J. Cohen M. Liny K. Ho H. Zhang Department of Computer Science University of North Carolina Chapel Hill, NC[removed]fhudson,manocha,cohenj,lin,ho ,zhangh

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Source URL: www.cs.unc.edu

Language: English - Date: 2002-08-23 10:41:44
46Computer graphics / Surfaces / Virtual reality / Topology / Shading / Normal / Bounding volume / 3D modeling / Differential geometry of surfaces / Geometry / 3D computer graphics / Mathematics

Spatialized Normal Cone Hierarchies David E. Johnson and Elaine Cohen {dejohnso,cohen}@cs.utah.edu School of Computing, University of Utah Abstract

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Source URL: www.cs.utah.edu

Language: English - Date: 2001-03-28 17:57:49
47Geometry / Metaballs / Bounding volume hierarchy / Bounding volume / Isosurface / Minimum bounding box / Ray tracing / Tree traversal / K-d tree / 3D computer graphics / Computer graphics / Computing

EUROGRAPHICS[removed]T. Akenine-Möller and M. Zwicker (Guest Editors) Volume[removed]), Number 2 Fitted BVH for Fast Raytracing of Metaballs

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Source URL: www.irit.fr

Language: English - Date: 2010-01-26 07:19:33
48Hidden surface determination / Potentially visible set / Z-buffering / Rendering / Binary space partitioning / Level of detail / Viewing frustum / Scene graph / Bounding volume / 3D computer graphics / Computer graphics / Imaging

Visibility Culling using Hierarchical Occlusion Maps Hansong Zhang Dinesh Manocha Tom Hudson

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Source URL: www.cs.unc.edu

Language: English - Date: 2002-08-23 10:41:50
49Space / Minimum bounding box / Minimum bounding rectangle / Object recognition / Collision detection / Bounding volume / Geometry / Computer vision / Dimension

Determining Interacting Objects in Human-Centric Activities via Qualitative Spatio-Temporal Reasoning Hajar Sadeghi Sokeh, Stephen Gould, and Jochen Renz The Australian National University, Canberra, ACT 0200 {hajar.sade

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Source URL: users.cecs.anu.edu.au

Language: English - Date: 2014-10-14 20:50:12
50Rendering / Software development / Software / Computing / 3D computer graphics / Collision detection / Bounding volume

A Shaft Culling Tool Eric Haines Autodesk, Inc. Ithaca, New York [removed] Abstract: Shaft culling is a means to accelerate the testing of visibility between two objects. This paper

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Source URL: erich.realtimerendering.com

Language: English - Date: 2008-10-20 10:49:39
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